The Portable Debugging Device provided your
link to find and then save Shelby Logan.
Welcome to the Portable Debugging Device
Shortly into the Game, teams obtained a standard Agency-issue Portable Debugging Device, left behind by Shelby Logan as
a tool to enable them to find him and debug the chip implanted in his brain.
The device was created using a PocketPC Phone
Edition handheld PC, modified such that no Microsoft-visible
software was shown. When the teams retrieved the device and turned it on,
the Portable Debugger software booted up immediately, and the device was
completely under software control-- even the power button would no longer work--
the device could not be turned off or modified in anyway.
Device Activation: Parallel Tests Provided by Shelby Logan
Upon making the required telephone call to enter the A# number at that location,
Shelby Logan's phone message said "please wait while I enable the device",
and seconds later the device itself was modified remotely with messages and
software from Shelby.
to Shelby's Message Upon Device Activation
Part II: Solve
Puzzles, Locate Shelby
After completing Shelby's puzzles, the device reveals Shelby Logan's
identity and location. You must connect the device to the chip implanted
in his brain in order to bypass chip security, and then disarm the chip to save
reveals his Location and Identity (Orange team example. Other team voices
are available by downloading the device software below.)
With the debugger device connected to the chip
inside your brain, you must wait for a chip bug to occur so that you can enter a
decryption key and bypass chip security to disarm it. Shelby has hidden
the decryption key inside
his friend Templeton, which you must retrieve on your own.
At precisely 1:30am, the
device awakens to notify you that the chip bug has occurred! You have 30
seconds to enter the decryption key and gain access to the chip's inner
structure. Unfortunately, every team failed to do this in time and
properly, and the window of opportunity has closed. It appears that all is
lost-- your one chance to disarm the chip seems to have passed-- but then at
2am, Daylight Savings Time ends (10/27/02) and the device (and chip) reset their
clock back to 1am. You'll have another chance at 1:30am-- the second
time-- to enter the decryption key and gain access to the chip's
Part III: Debug the
Chip to Save Shelby's Life
At the second occurence of 1:30am, having scanned Templeton the rat, you
enter the decryption key and access a massive maze, which you must navigate
successfully before the timer runs out to save your own life. At the
moment you complete the maze or the countdown timer expires (somewhere around
Goodsprings Cemetery) based on your success or failure, you will hear:
(and your) life is saved!
ran out... Shelby is dead.
I: Solve Shelby's Puzzles to find him
After one phone call to the A# system, the Portable Debugging Device is
modified with a countdown timer and access to Shelby Logan's puzzles.
II: Scan to connect to Shelby's Chip
Solving Shelby's puzzles reveals his chip ID, and
a scans of all nearby humans reveals
your team captain IS Shelby Logan, whose
memory has been erased!
III: Save Shelby's (and your own) Life
Once Shelby is found and the Device is connected, the chip inside his head
must be accessed by building a program to navigate this maze.
Try it out -- Download the Device
Download the ZIP file below
and copy its contents to a folder on your hard disk. Then open it
and double-click PUZZLE.EXE.
Debugging Device Software - PC Version .99. 2.57MB
README.TXT file included describes known bugs and issues on the PC, as
well as providing a number of commands that allow you to use this
device-software without having to wait 24 hours while new puzzles and
other events are enabled as they were during the actual game.
- the device software starts up and the device has not been activated yet
by Shelby Logan. Click "Activate Device" to see what teams
experienced when they called the WITSEC phone system and entered A#16294
at Black Island.
- once activated, the device waits until the correct time to start showing
puzzles... and on your PC the time will be incorrect. Choose
"Time Warp" to set the device to 20 hours and counting, in order
to enable the first few puzzles. To enable more puzzles, you need to
solve the ones presented and keep choosing "Time Warp" so you
don't need to wait 20 hours for all puzzles to be available.
Behind the Scenes
The device provided the main storyline "meta-puzzle" to the Game,
and worked well except for one problem... during the Game our GC
technician accidentally issued a command that accelerated time for all the
teams, effectively "killing" Shelby. Fortunately, we had
sufficient remote control that he was able to again reset the device and put
teams in a position to solve puzzles and attempt to complete the maze in time to
save Shelby's life. In the end, though, the technical problem made it
difficult and near-impossible for teams to finish in time, so we're not sure
that any team actually solved all the device puzzles in order to succeed in the
overall objective of the Game. If Shelby were real, looks like none of
these Game teams could have saved him.